Messenger Blog
I am pleased to announce our first major upgrade to the Messenger Facebook application.
Through development of the application, we have made improvements to our controls based on our experiences implementing the Facebook application, as we have blogged about in the past.
After releasing the application in April, we broke the million user mark just 4 months later. With all of th....
We recently shipped version 2 of the Windows Live Messenger Library. In it, we added a number of features to make your life as a developer easier. We'll be showcasing a few of these in this blog post and its corresponding sample. Our sample itself is built using Script#, which is an awesome C# to JavaScript compiler that we've used to build the Messenger Library. Its output is human-readable Jav....
As you know, we continue to showcase compelling applications built on top of the Windows Live Messenger Library. Today, ninemsn, a news and media destination in Australia, announced their Dolly Messenger application built on version 2 of the Messenger Library. You can read the press release by ninemsn here. Angus has also blogged about it - check his post out for a ton of screenshots.
If you chec....
We are happy to announce that Windows Live Messenger Library 2.0 (WLML 2.0) is available immediately. We encourage everyone to try it out. WLML 2.0 is backward compatible with WLML 1.0. In addition, the V1.0 API continues to be available with no changes.WLML 2.0 offers the following new changes:Sorted contact collectionsWe noticed that many applications displayed the contact list....
We are happy to report that we have addressed an issue where
users showed offline in the IM Control and Presence API even when they were
online. This happened if the user was signed
in with the Messenger client for an extended period.
If you continue to see this issue, please let us know. And thanks for your interest in the Messenger
developer platform!
Ke....